GTGitou

Tools for 2D games.

Gitou makes programmer-friendly tools for Unity. Clean C# source, real tests and documentation you can actually follow.

Unity Asset Store · coming soon

GTNav 2D

Platformer pathfinding & enemy AI — enemies that really chase you across platforms.

GTNav 2D demo: chasers, an ambusher, a flyer and a shooter after the player

Physics-accurate jumps

Every jump is simulated step by step like Rigidbody2D, and the enemy replays exactly that arc.

One-click Tilemap baking

Ground, one-way platforms, slopes and ladders. Bake in the editor or in the background at runtime.

Ladders & moving platforms

Enemies climb, wait at docks, ride, pick the best stop and drop onto platforms from above.

Four ready-made enemies

Ground chaser, jump ambusher, ranged shooter and flyer, with knockback, stun and clean give-up.

Movement Profiles

Each enemy type has its own jump height, speed and size, and takes its own routes.

Your controller, your game

Behaviours talk to an INavAgent interface. Attacks raise events, so any health system works.

Quick Start Documentation Asset Store (coming soon)

Unity 2022.3 LTS and Unity 6 · Built-in and URP · Full C# source · No third-party dependencies